我们的志愿者还没有将这篇文章翻译为 中文 (简体)。加入我们帮助完成翻译!
您也可以阅读此文章的English (US)版。
This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The vrdisplayactivate
event of the WebVR API is fired when a VR display is able to be presented to, for example if an HMD has been moved to bring it out of standby, or woken up by being put on.
Bubbles | No |
Cancelable | No |
Target objects | Window |
Interface | VRDisplayEvent |
Examples
window.addEventListener('vrdisplayactivate', function() { info.textContent = 'Display activated.'; reportDisplays(); });
Inheritance
The vrdisplayactivate
event implements the VRDisplayEvent
interface, which inherits from Event
— its event object therefore has available the properties and methods defined on both these interfaces.
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'vrdisplayactivate' in that specification. |
Editor's Draft | Initial definition |
Browser compatibility
Feature | Chrome | Chromium | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android | Samsung Internet for GearVR |
---|---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support | No support |
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.