Animation.play()

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This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The play() method of the Web Animations API's Animation Interface starts or resumes playing of an animation. If the animation is finished, calling play() restarts the animation, playing it from the beginning.

Syntax

animation.play();

Parameters

None.

Return value

undefined

Example

In the Growing/Shrinking Alice Game example, clicking or tapping the cake causes Alice's growing animation (aliceChange) to play forward, causing her to get bigger, as well as triggering the cake's animation. Two Animation.play()s, one EventListener:

// The cake has its own animation:
var nommingCake = document.getElementById('eat-me_sprite').animate(
[
  { transform: 'translateY(0)' },
  { transform: 'translateY(-80%)' }   
], {
  fill: 'forwards',
  easing: 'steps(4, end)',
  duration: aliceChange.effect.timing.duration / 2
});
// Pause the cake's animation so it doesn't play immediately.
nommingCake.pause();
// This function will play when ever a user clicks or taps
var growAlice = function() {
  // Play Alice's animation.
  aliceChange.play();
  // Play the cake's animation.
  nommingCake.play();
}
// When a user holds their mouse down or taps, call growAlice to make all the animations play.
cake.addEventListener("mousedown", growAlice, false);
cake.addEventListener("touchstart", growAlice, false);

Specifications

Specification Status Comment
Web Animations
The definition of 'play()' in that specification.
Working Draft  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 39.0 48 (48)[1] No support No support No support
Feature Android Android Webview Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile Chrome for Android
Basic support No support 39.0 48.0 (48)[1] No support No support No support 39.0

[1] The Web Animations API is only enabled by default in Firefox Developer Edition and Nightly builds. You can enable it in beta and release builds by setting the preference dom.animations-api.core.enabled to true, and can disable it in any Firefox version by setting this preference to false.

See also

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