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The Gamepad.connected
property of the Gamepad
interface returns a boolean indicating whether the gamepad is still connected to the system.
If the gamepad is connected, the value is true
; if not, it is false
.
Syntax
readonly attribute boolean connected;
Example
var gp = navigator.getGamepads()[0]; console.log(gp.connected);
Value
A boolean
.
Specifications
Specification | Status | Comment |
---|---|---|
Gamepad The definition of 'Gamepad.connected' in that specification. |
Working Draft | Initial definition |
Browser compatibility
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic Support | 35 21 — 34 webkit | (Yes) | 29 24 — 281 | No | 22 15 — 21 webkit | No |
Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic Support | No | (Yes) | (Yes) | 32 | No | No | No |
1. From version 24 until version 28 (exclusive): this feature is behind the dom.gamepad.enabled
preference (needs to be set to true
). To change preferences in Firefox, visit about:config.