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Obsolete
This feature is obsolete. Although it may still work in some browsers, its use is discouraged since it could be removed at any time. Try to avoid using it.
This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The VRFieldOfViewReadOnly
interface of the WebVR API contains the raw definition for the degree value properties required to define a field of view. Inherited by VRFieldOfView
.
Properties
VRFieldOfViewReadOnly.upDegrees
Read only- The number of degrees upward that the field of view extends.
VRFieldOfViewReadOnly.rightDegrees
Read only- The number of degrees to the right that the field of view extends.
VRFieldOfViewReadOnly.downDegrees
Read only- The number of degrees downwards that the field of view extends.
VRFieldOfViewReadOnly.leftDegrees
Read only- The number of degrees to the left that the field of view extends.
Examples
You wouldn't ever use this object directly; for some useful examples see the VRFieldOfView
page.
To access the properties directly, you could do something like this:
var lEye = myHMDVRDevice.getEyeParameters('left'); lEye.recommendedFieldOfView.upDegrees // returns something like 53.09438550469889 lEye.recommendedFieldOfView.rightDegrees // returns something like 47.52769258067174 lEye.recommendedFieldOfView.downDegrees // returns something like 53.09438550469889 lEye.recommendedFieldOfView.leftDegrees // returns something like 46.63209579904155
Specifications
Specification | Status | Comment |
---|---|---|
WebVR The definition of 'VRFieldOfViewReadOnly' in that specification. |
Editor's Draft | Initial definition |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | (Yes)[1] | 39 (39)[2] | No support | No support | No support |
Feature | Android | Firefox Mobile (Gecko) | Firefox OS (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | No support | 39.0 (39)[2] 44.0 (44)[3] |
No support | No support | No support | No support | No support |
- [1] The support in Chrome is currently experimental. To find information on Chrome's WebVR implementation status including supporting builds, check out Bringing VR to Chrome by Brandon Jones.
- [2] The support for this feature is currently disabled by default in Firefox. To enable WebVR support in Firefox Nightly/Developer Edition, you can go to
about:config
and enable thedom.vr*
prefs. A better option however is to install the WebVR Enabler Add-on, which does this for you and sets up other necessary parts of the environment. - [3] The
dom.vr*
prefs are enabled by default at this point, in Nightly/Aurora editions.
See also
- WebVR API homepage.
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.